International Workshop Series:
Social Computing & Society
TECHNOLOGY ENHANCED LEARNING
RESEARCH & DEVELOPMENT
This workshop series aims to discuss computational models of social computing, computational intelligence, disruptive teaching and learning methods applied to Digital Education. .
SOCIALEDU 2016
This workshop aims to discuss computational models of social computing applied to Digital Education. This is a growing field of research concerned to bring interactive social intelligence to teaching and learning in classroom. We seek to foment the discussion around new forms of automatic assessment, and models to understand the impact of social behaviour, and learning context upon learning performance. A basic premise of this workshop is to think of multidisciplinary and investigative approaches involving:
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Novel Data Mining and Machine Learning for Social Intelligence in Digital Education
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Social Modelling and Simulation to investigate Social Behaviours, Emotional Intelligence, Influence Processes and other social aspects that may influence learning performance in an educational environment
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Smart environments and Interactive systems of Social Computing in Digital Education
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Analysis of social media and media intelligence in Digital Education
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Mobile Social Gaming in Digital Education
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The utilization of mobile and wearable technology in social systems in Digital Education, and others.
The workshop is interested in attracting industrial research and academic groups conducting practical research around extended models of Computational Intelligence, Computational Social Sciences, Intelligent Information Retrieval, Social Simulation, Human-Computing Interaction, Knowledge Representation and Reasoning and others applied to the field of Digital Education and Digital Teaching Platforms. We aim at establishing a workshop series and create a research community working on scientific and technological aspects of the proposed topics. We will invite contributions of members in the industry and applied research in academia.
We intend to publish the invited, accepted and extended papers with Springer, possibly as Communications in Computer and Information Science (CCIS). However, there might be situations, where a joint publication is more reasonable and/or other publisher may be considered.
2nd International Workshop on Social Computing in Digital Education
13th International Conference on Intelligent Tutoring Systems. June 6-10. Zagreb - Croatia
Summary
Dr. Andrew Koster, Samsung Research Institute, Brazil
Dr. Tiago Thompsen Primo, Samsung Research Institute, Brazil
Prof. Dr. Rosa Maria Viccari, Federal University of RS, Brazil
Prof. Dr. Takao Terano, Tokyo Institute of Technology, Japan
Dr. Fernando Koch, Samsung Research Insitute, Brazil
Dr. Raimundo Barreto, Federal University of Amazonas, Brasil
Organization Committee
Programme
Date:June 7th 2016, Tuesday
Instructions: 15 Minutes for each presentation and 10 minutes for questions.
13:30 Using Semantic Web Technologies to Describe an Educational Domain (Tiago Primo, Helder Coelho, Rosa Vicari and André Behr)
14:00 SCALA on the Internet of Things: an Exploratory Research ( Roceli P. Lima, Magda Bercht, Liliana Passerino, Rosa Vicari and Joao Carlos Gluz)
14:30 Towards a Conceptual Framework for Bridging Player Roles and Learner Roles in Gamified Collaborative Learning Contexts (Simone Borges, Riichiro Mizoguchi, Vinicius H. S. Durelli, Ig Ibert Bittencourt and Seiji Isotani)
15:00 The Role of Agent-based Simulation in Education ( Andrew Koster, Fernando Koch, Nicolas Riccieri Assumpção, Tiago Primo and Raimundo Barreto )
15:30 Model of assessment using tests formed of questions with different theoretical and practical difficulty degrees based on a genetic algorithm (Doru Anastasiu Popescu and Nicolae Bold)
16:00 The Impact of Social Similarities and Event Detection on Ranking Resources in Collaborative E-learning (Samia Beldjoudi, Hassina Serdi and Abdallah Benzine)
16:30 Final Remarks
17:00 Workshop end