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Workshop Programme
 
 
Venue: Stanford University, School of Engineering  
Jen-Hsun Huang Engineering Center 475 Via Ortega  Stanford, CA 94305
 
Date: August 19th, 2015
 
13:00-13:40: Evaluation on Machine Learning Techniques for Human Activities Recognition in Digital Education Context: Gabriel Leitão, Juan Colonna, Erick Ribeiro, Raimundo Barreto, Andrew Koster and Fernando Koch
 
13:40-14:00: The Socio-Cultural Approach to Software Engineering: an application on the analysis and design of a semantic platform for learning objects: Joao Carlos Gluz, Rosa Vicari and Liliana Passerino
 
14:00-14:20: A Quantitative Analysis of Learning Objects and their Metadata in Web Repositories: André Luiz Costa Carvalho, Moises Carvalho, Davi Guimarães, Davi Kallebe, Rodrigo Gouveia, Helvio Lopes, Roberto Cavalcanti, Tiago Primo and Fernando Koch
 
14:20-14:40: Knowledge Management in Moodle Based On Internet of Things: Antonio Silva Sprock and Rosa Maria Vicari
 
14:40-15:00: A full-body interaction game for children with hearing disabilities to gain the immersive experience in a puppet show: Ryohei Egusa, Takahiro Nakadai, Tomohiro Nakayama, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi and Shigenori Inagaki
 
15:20-15:40: Multi-Agent Learning Approach to Personalization within Smart Classrooms: Mhd Irvan and Takao Terano
 
 
Aug 19th, 2015, Stanford Uni, CA

SOCIAL COMPUTING in

 DIGITAL EDUCATION 

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